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3DS Max with V-Ray Rendering

Autodesk 3DS Max 2018 with V-ray Rendering Training Course Summary

3DS Max with V-ray rendering is the state of the art tool for architectural visualization with photo-realistic images and an amazing rendering speed. LearnersPoint offers future-centric training for this state of the art program. This beginner to Advanced-level course has been designed to help you to kick-start your career in 3D architectural simulation design with confidence. The program also touches most advanced subjects like "reactor", space warps, inverse kinematics etc. Students will directly benefit from unlimited tips and tricks that optimize their learning experience and resulting in higher productivity and efficiency which otherwise takes years to achieve. Comprehensive training in V-ray rendering will further help you create photo-real imagery and animation by adding lighting and shading to your scene.


Course Objectives

You will learn to create easy, and powerful modeling, high-end rendering, realistic 3D animation and also new features like 3ds Max Interactive, Arnold, for 3ds Max, 3ds Max Fluids and Spline workflows. Once you Learn 3ds Max you will be in demand in companies that need 3d visual skills like architectural firms and interior designers.


Course Outline

Introduction

  • What is 3D visualization and are its types
  • How to become a professional
  • Choosing software
  • Correct scene element names
  • Gamma
  • “Hot” modificatory and their settings
  • Hotkeys
  • User path
  • Solving problems caused by bad geometry
  • Layers
  • Groups
  • Proxy

Texturing

  • Rules of applying textures
  • Uvw mapping
  • Texturing concrete
  • Texturing wood
  • Texturing cloth

Lighting Settings

  • Main principles of setting the lights
  • Vray sun + Vray sky
  • Vray sun settings
  • Daylighting
  • Night settings
  • Sunsets
  • Three types of lights
  • Afterworks

Materials Advanced

  • Principles of working with materials
  • Finalizing your material work
  • Tuning materials
  • Fresnel reflection
  • IOR
  • Blin
  • Ward
  • Mix
  • Fall of
  • Color correction
  • VrayDirt
  • Types of materials
  • Blend material
  • Multi/subobject
  • Vray light material
  • Сreating widely used materials
  • Plaster
  • Concrete
  • Glass
  • Marble
  • Wood
  • Grass
  • Vraydispacementmod
  • Dirty glass
  • Old wood
  • Parquetry
  • Vray dirt
  • Old plaster

Advanced Cameras

  • Main principles of working with Vray cameras
  • Focal length
  • Vignetting
  • Custom balance
  • Shutter speed
  • Iso
  • Angles for artistic views
  • Angles for commercial views
  • Angles for architectural views

Render Settings

  • Principles of Vray
  • Common parameters
  • Frame buffer
  • Global switches
  • Image sample Antialiasing filters
  • Adaptive DMC
  • Vray environment
  • Color mapping
  • Improving global lighting performance
  • indirect illumination
  • Render preset
  • Batch Render
  • Basic Photoshop skills
  • Filters
  • Render channels
  • Render ID
  • Z- depth
  • Reflection
  • Mask
  • Color correction
  • Contrast and brightness
  • Stretching your picture
  • The logic of After working in Photoshop Gamma

Who can Benefit from this Course

  • Interior Designers
  • Landscape Designers
  • Draftsmen
  • Anyone with a passion for creating 3D designs

Course Objectives

You will learn to create easy, and powerful modeling, high-end rendering, realistic 3D animation and also new features like 3ds Max Interactive, Arnold, for 3ds Max, 3ds Max Fluids and Spline workflows. Once you Learn 3ds Max you will be in demand in companies that need 3d visual skills like architectural firms and interior designers.

Course Outline

Introduction

  • What is 3D visualization and are its types
  • How to become a professional
  • Choosing software
  • Correct scene element names
  • Gamma
  • “Hot” modificatory and their settings
  • Hotkeys
  • User path
  • Solving problems caused by bad geometry
  • Layers
  • Groups
  • Proxy

Texturing

  • Rules of applying textures
  • Uvw mapping
  • Texturing concrete
  • Texturing wood
  • Texturing cloth

Lighting Settings

  • Main principles of setting the lights
  • Vray sun + Vray sky
  • Vray sun settings
  • Daylighting
  • Night settings
  • Sunsets
  • Three types of lights
  • Afterworks

Materials Advanced

  • Principles of working with materials
  • Finalizing your material work
  • Tuning materials
  • Fresnel reflection
  • IOR
  • Blin
  • Ward
  • Mix
  • Fall of
  • Color correction
  • VrayDirt
  • Types of materials
  • Blend material
  • Multi/subobject
  • Vray light material
  • Сreating widely used materials
  • Plaster
  • Concrete
  • Glass
  • Marble
  • Wood
  • Grass
  • Vraydispacementmod
  • Dirty glass
  • Old wood
  • Parquetry
  • Vray dirt
  • Old plaster

Advanced Cameras

  • Main principles of working with Vray cameras
  • Focal length
  • Vignetting
  • Custom balance
  • Shutter speed
  • Iso
  • Angles for artistic views
  • Angles for commercial views
  • Angles for architectural views

Render Settings

  • Principles of Vray
  • Common parameters
  • Frame buffer
  • Global switches
  • Image sample Antialiasing filters
  • Adaptive DMC
  • Vray environment
  • Color mapping
  • Improving global lighting performance
  • indirect illumination
  • Render preset
  • Batch Render
  • Basic Photoshop skills
  • Filters
  • Render channels
  • Render ID
  • Z- depth
  • Reflection
  • Mask
  • Color correction
  • Contrast and brightness
  • Stretching your picture
  • The logic of After working in Photoshop Gamma

Who can Benefit from this Course

  • Interior Designers
  • Landscape Designers
  • Draftsmen
  • Anyone with a passion for creating 3D designs

Contact Us

Suite #101, AL-Tawhidi 1 Building, Next to ADCB Bank, Bank Street, Khaled Bin Waleed Road, Bur Dubai - Dubai. U.A.E. P.O.Box: 94743 Dubai, UAE.

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Direction from Metro: Al Fahidi Metro, Exit 1 elevator - walk approx 1 minute towards Burjuman.

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