Certified Scrum Master Certification in Kenya

Gain expertise in Scrum methodologies with our course for Certified Scrum Master Certification in Kenya. Our 16-hour program is divided into 15 modules. Our course includes interactive sessions, case studies, and role plays for hands-on learning. Participants learn about Scrum fundamentals, roles, ceremonies and artefacts to become industry-ready. During our training sessions, candidates become knowledgeable about Scrum rituals and artefacts. Participants can pass the certification exam with ease after completing our course.

Accredited By

  • 16 Hours Training
  • Online / Classroom / Onsite
  • 27 Jul, 2024 / 27 Jul, 2024
  • Additional Program Dates
  • 100K+ Happy Students

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What is The Certified Scrum Master Certification in Kenya All About?

We offer an interactive training program for Certified Scrum Master Certification in Kenya. Scrum theory, framework, techniques, roles, and responsibilities are all covered in our course. The Scrum Alliance's guidelines are supported by the course's detailed design. With lots of experience, participants learn how to use the framework effectively in practical settings.

Why is The Certified Scrum Master Certification in Kenya Important?

The Certified Scrum Master certification in Kenya is well accepted in the business. Professionals who complete our course can obtain this certificate. Through training, participants gain the information and abilities required to manage successful Scrum teams and function as competent Scrum Masters. To improve their career chances, our course professionals stay up to date on the newest advancements and industry best practices.

How Does the Certified Scrum Master Certification in Kenya Help You Get Hired by Companies?

Companies favour applicants who hold the Certified Scrum Master Certification in Kenya. They employ them because of their expertise and abilities, which are crucial for managing productive Scrum teams. They are more adept at addressing typical problems that come up in Scrum projects. They help organisations in the modern environment apply Scrum more successfully, produce better outcomes, and boost team morale.

Industry Trends


In recent years, the Agile and Scrum approaches have grown in popularity. The need for Scrum Masters is rising as a result of this. Professionals who hold the Scrum Alliance's CSM certification can take advantage of numerous opportunities.

Market trends

Scrum Masters are more in demand than ever, based on reports and recent polls. According to the BLS, employment of project management professionals—including Scrum Masters—will rise by 33% between 2019 and 2029. Given that it is far faster than the average for all occupations, this opens up a plethora of job opportunities.

Salary Trends

Scrum Masters' compensation packages are positively impacted by the increasing demand for them. Scrum Masters are among the top 25 paid professionals, according to Glassdoor. Professionals who complete our course should anticipate greater wages.

Demand & Opportunities


Scrum Masters are offered roles in a variety of industries and organisations. The Certified Scrum Master certification enhances the skills and knowledge necessary for related roles, making job opportunities easier to avail.

A few of the most popular Scrum Master roles available in Kenya are as follows::

  1. Scrum Masters
  2. Agile Coaches
  3. Agile Project Managers 
  4. Agile Business Analysts
  5. Agile Leads

Course Outcome


Successful completion of the training for Certified Scrum Master Certification in Kenya will help you in the following ways:

  • Scrum Framework and Agile Methodologies: Recognise the 12 guiding principles and 4 values of the Agile Manifesto and how they apply to Agile practices.
  • Roles and responsibilities of Scrum: Awareness of the various roles in Scrum, such as the Development Team, Product Owner, and Scrum Master, as well as their responsibilities and limitations.
  • Scrum Ceremonies and Artefacts: Gain proficiency in leading Scrum activities and artefacts, including sprint planning, daily scrum, sprint review, and sprint retrospective.
  • Implement Agile Principles to Real Projects: Develop adaptability, transparency and collaboration among project teams by using Scrum procedures and Agile principles in practical settings.
  • Techniques for Estimation and Planning: Learn to estimate and plan using agile methods like Scrumble and Planning Poker for resource allocation, project scheduling, and progress monitoring.
  • DoD and Acceptance Criteria: Use the Acceptance Criteria and the Definition of Done (DoD) to make sure that the deliverables are accurate and complete.  

Course Module


Get familiar with the 12 principles and 4 values stated in the Agile Manifesto through our popular in-class activity – “Draw and demonstrate”. Herein, you will be asked to form groups and illustrate all 12 principles pictorially.

What you will learn

At the end of this activity, you will be able to:

  • Explain the 12 principles and 4 values listed in the Agile Manifesto.
  • Demonstrate the benefits of “responding to change” in Agile over “following a plan” in traditional project management.
  • Describe how the Scrum values (courage, focus, commitment, respect, openness) relate to the Scrum artefacts, events and roles.
  • List and explain the three pillars of Scrum ― Transparency, Inspection and Adaptation.
  • Explain the differences between framework and methodology and understand why Scrum is called a framework.
  • List 5 ways to develop an Agile mindset.
  • Illustrate 2 differences between Agile and Scrum and explain why these two terms cannot be used interchangeably.

Topics covered

  • Agile Manifesto
  • 12 Principles
  • 4 values
  • Scrum Foundations (5 Scrum Values)

Take part in the Scrum Paper Plane game and learn how the 5 Scrum ceremonies work. There will be 3 sprints, each lasting 15 minutes. You need to prepare the user stories that will cover the features and functionalities along with acceptance criteria.

What you will learn

At the end of this activity, you will be able to:

  • Explain the “why” and “how” of sprint planning, daily scrum, sprint review, and retrospectives.
  • Understand why the scope and duration of a sprint are fixed.
  • List 3 ways to avoid sprint backlog spillover.
  • Define sprint goals and discuss the 5 benefits of having a sprint goal.
  • Understand how the Scrum Master and the Product Owner should coordinate with the team and list 5 points to improve such communications.
  • Discuss 3 damaging impacts of sprint cancellation and how to avoid it.
  • List 10 sprint anti-patterns (E.g. sprint cancellation, variable sprint length) and understand how these impact the delivery and turnaround time.

Topics covered

  • Sprint planning
  • Daily Scrum
  • Sprint Review
  • Sprint Retrospective

Learn about the Scrum life cycle by taking part in the “coin game”. The participants will be linking ceremonies to create effective sprint goals. This module will focus on the common challenges in sprint execution and enable team members to improvise.

What you will learn

At the end of this activity, you will be able to:

  • Explain the difference between resolution meetings and daily standups.
  • Explain the benefits of collaborations with product owners.
  • List 3 demerits of over-collaboration of the product owners.
  • Demonstrate 3 ways to break the barriers and collaborate
  • Demonstrate creation of sprint burndown chart
  • Explain 3 approaches to increase efficiency in the team

Topics covered

  • Sprint Execution Planning
  • Flow management
  • Resolution meetings
  • Communication (Taskboard, Sprint burndown chart using story points, hours effort)

Familiarise yourself with the Definition of Done (DoD) and Acceptance Criteria with the “Crazy Juggler” game wherein you need to pass a fixed number of balls to non-adjacent team members within a certain time frame and collect them in a paper bag once marked as “done”.

What you will learn

At the end of this activity, you will be able to:

  • Explain the Definition of Done at three levels ― user story (e.g. writing code), sprint, and release (e.g. preparing release notes).
  • List 3 benefits of the Definition of Done and explain why it can evolve over a certain period.
  • Prepare a checklist (with a minimum of 7 entries) of an ideal DoD.
  • Mention 3 risks associated with an ill-formed DoD.
  • List 5 characteristics of good acceptance criteria.
  • Understand who should be involved in drafting the acceptance criteria.
  • List 3 negative impacts of not following the acceptance criteria.

Topics covered

  • Definition of Done for a feature (user story or product backlog item)
  • Definition of Done for a sprint
  • Definition of Done for a release
  • Definition of Done vs. Acceptance criteria
  • Done vs. Done-Done.

Play the self-organisation game “Human Knots” by forming teams of 5-6. Groups where team members can untie themselves first win. The time frame for this activity will be decided by your instructor. Each team will have a Scrum Master and Product Owner chosen by group members.

What you will learn

At the end of this activity, you will be able to:

  • Define and understand the steps involved in release planning.
  • List 3 benefits of a well-organised release planning.
  • List 3 outputs of release planning.

Topics covered

  • Definition of release planning
  • Who takes part in release planning
  • Steps in Release planning
  • The output of Release Planning

Take part in the ballpoint game and understand the in-depth concepts of release burn-up charts and why Scrum teams use them. There will be 5 iterations and once the sprint is completed, the team will put a mark on the release burn-up as to how many points are completed.

What you will learn

At the end of this activity, you will be able to:

  • Understand the importance of having a release goal (based on historical data and agreement).
  • Demonstrate the importance of release burn-up in understanding the current status.
  • List 2 differences between burndown and burn-up charts.
  • Explain how to adjust release planning (if needed) based on the burndown.
  • Tell one primary advantage of a burnup chart over a burndown chart. 

Topics covered

  • Definition
  • Features
  • How to create a release burn-up chart (steps)

Be a part of the Lego Building Blocks game wherein participants will be asked to write user stories for every activity involved. The game will entail 3 iterations and attendees will prepare user stories that will cover the features and functionalities along with acceptance criteria. 

What you will learn 

At the end of this activity, you will be able to:

  • Define and explain user stories and understand the importance of user stories in real-time projects.
  • Explain the 3 Cs in user stories.
  • Discuss the importance of acceptance criteria and list 3 scenarios that might arise when the acceptance criteria are not met.

Topics covered

  • What are user stories?
  • Structure/format of user stories
  • INVEST criteria

Know everything about planning poker from our popular poker card estimation game. Team members/estimators have to privately select one card and the value on each card would represent the story point. Once all cards are revealed, the values need to be discussed.

What you will learn 

At the end of this activity, you will be able to:

  • List 5 benefits of planning poker estimation technique.
  • Decide the best sequence for the values (story points) on cards for your real-time projects.
  • Discuss in detail the 5 critical steps in Planning Poker. 
  • List 3 points to heed for employing planning poker for distributed teams.

Topics covered

  • Definition
  • Benefits
  • Participants
  • How to play planning poker
  • Planning Poker rules

Learn more about the three roles in Scrum with role-based activities. Each group will play a simulation game called “candy catch” that will have three iterations. The Scrum Master and Product Owner (chosen by group members) will coordinate and help the team achieve the highest target within the shortest time.

What you will learn

At the end of this activity, you will be able to:

  • Conduct a retrospective to list 3 techniques to improve performance and turnaround time.
  • Explain the roles and responsibilities of a Scrum Master and a Product Owner.
  • List 3 differences between a Scrum Master and a Product Owner and understand why these two roles should not overlap.
  • Discuss how a product owner acts as a bridge between the development team and the stakeholders.
  • Understand why a Scrum Master is not an active participant but a facilitator in the Scrum events and ceremonies.
  • List 3 demerits of having a development team of fewer than 3 members or greater than 10 members.

Topics covered

  • Scrum Master roles and challenges
  • Product Owner roles and responsibilities
  • Development team roles and responsibilities

Experience how scrum works in real projects with our simulation game “Crime Teller”. The activity will be divided into 3 sprints, wherein the participants will actively employ Product backlog refinement among other scrum artefacts to solve a given “crime” story.

What you will learn

At the end of this activity, you will be able to: 

  • List and demonstrate 5 salient features of a well-formed product backlog (E.g. estimated, prioritised).
  • Discuss 2 responsibilities of the Product Owner, Scrum Master, and the Development team in creating and maintaining a product backlog.
  • The objective of having a product backlog and best approaches to product backlog refinement.
  • Analyse and discuss the ideal time and capacity to be dedicated to product backlog refinement.
  • Demonstrate 3 activities (E.g. budget and timeline, release schedule) that take place during a sprint review.
  • List 5 sprint review anti-patterns (E.g. delayed   acceptance) and their negative impacts
  • Topics covered
  • Product Backlog
  • Sprint Backlog
  • Product Increment

Play the “Marshmallow Tower” game and learn more about daily scrum and sprint retrospectives in real scrum projects. The tallest tower built with the minimum raw materials and in the shortest time frame will win. Acceptance criteria will be defined by the instructor.

What you will learn

At the end of this activity, you will be able to:

  • Explain the importance of a 15-minute timebox for daily scrum meetings.
  • List 3 differences between traditional meetings and daily stand-ups.
  • Describe 2 roles played by the Scrum Master, Product Owner, and the Development team in daily scrum.
  • List the 3 critical questions about the daily scrum agenda.
  • List 2 responsibilities of the Scrum Master, Product Owner, and Development team during the sprint retrospective.

Topics covered

  • Activities in daily scrum
  • Activities in the sprint retrospective

Acquaint yourself with the Definition of Ready with our Lego blocks game wherein the attendees will be asked to build a city out of Lego building blocks. The “definition of ready” checklist for the final deliverable will be determined by the instructor.

What you will learn

At the end of this activity, you will be able to:

  • Create an ultimate checklist of the Definition of Done.
  • List 3 negative impacts of an ill-formed Definition of Done.
  • Identify at least 3 benefits of a shared Definition of Done for multiple teams working on the same product backlog.
  • List 2 ways to improve the Definition of Done.
  • Clearly understand the differences between “done” and “done done”.

Topics covered

  • Definition of Ready for user story
  • Definition of Ready for sprint

Acquaint yourself with the Sprint Burndown Chart concepts by taking part in the ballpoint game. There will be 5 iterations and the number of points being expected at the end of the release will be communicated to the team.

What you will learn

At the end of this activity, you will be able to:

  • Define and understand the sprint burndown chart.
  • List 3 primary reasons to use a burndown chart.
  • Learn how to create and calculate a burndown chart.
  • Explain how to adjust upcoming sprints based on the burndown.
  • List 3 critical information obtained from a burndown chart.
  • List 5 merits and 2 demerits of using a burndown chart.
  • Understand 5 common errors that lead to misleading information in burndown charts.
  • Topics covered
  • Definition
  • Why and when to use a sprint burndown chart
  • Information obtained from sprint burndown chart

Topics covered

  • What is product planning
  • What is product vision
  • How to create a product backlog
  • Product Roadmap 
  • Minimum Releasable features (or) Minimum Marketable Features 
  • Minimum Viable Products

Learn more about the “what” and “how” of Agile estimation with our in-class Agile board game “Scrumble”. In an interactive setting, this game will let you analyse the common challenges faced by Scrum team members during implementing different estimation techniques in Agile.

What you will learn 

At the end of this activity, you will be able to:

  • List and demonstrate 5 benefits of Agile estimation.
  • Understand the 7 popular Agile estimation techniques and decide which one is the best for your project.
  • Discuss 3 benefits of Relative Estimation and Planning Poker.
  • List and explain 3 common mistakes made while using Relative Estimation and their negative impacts.
  • Discuss in detail the 5 critical steps in Planning Poker. 

Topics covered

  • Definition
  • Benefits of Agile Estimation
  • Agile estimation techniques

Program Dates


27 Jul
  • 11:00 AM
  • Sat
  • Online Live
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Expert Instructors & Teaching Methods


Learners Point has a reputation for high-quality training that makes a difference in people’s lives. We undertake a practical and innovative approach to working closely with businesses to improve their workforce. Our expertise is wide-ranging with ample support from our expert trainers who are globally recognized and hold a diverse set of experiences in their field of expertise. We are proud of our instructors who take ownership of our distinctive and comprehensive training methodologies, help our students imbibe those with ease, and accomplish gracefully.

We at Learners Point believe in encouraging our students to embark upon a journey of lifelong learning and self-development, with the aid of our comprehensive and distinctive courses tailored to current market trends. The manifestation of our career-oriented approach is what we assure through a pleasant professional enriched environment with cutting-edge technology, and an outstanding while highly acknowledged training staff that uses up-to-date methodologies and quality course material. With our aim to mold professionals to be future leaders, our industry expert trainers provide the best in town mentorship to our students while endowing them with the thirst for knowledge and inspiring them to strive for professional and human excellence.

Our Trainers

Why Count on Learners Point?


Being the leading course provider of the Certified Scrum Master Certification in Kenya, at Learners Point Academy we help professionals get equipped with the necessary skills for a successful career ahead.

What can you expect if you enrol in our training for Certified Scrum Master Certification:

  • We look at real-world scenarios organisations face and formulate our Professional Scrum Master I training course evaluating practical requirements
  • Apart from theoretical knowledge, we also focus on practical case studies to give you a reality check and insight into what exactly will be asked of you while delivering in a demanding role
  • Our bespoke PSM I course also equips you with hands-on experience by offering assignments related to the actual work environment
  • Apart from organising group sessions, we also offer a guided learning experience to enhance the quality of our PSM I training programme
  • We also take a discrete approach to career guidance so that one can be successfully placed as a professional

Learners Experience


“The course benefited me in many ways. The "Crime Teller'' simulation and the "Marshmallow Tower" game make learning about daily scrum and sprint retrospectives entertaining and memorable.”

Collins Adan

Project Manager

“The course was really engaging. The trainer was really knowledgeable and made it easy for me to understand the material. Overall it was a very good experience.”

Asilia Owuor

Scrum Coach

“I found the course to be quite beneficial overall. Interactive exercises such as the 'Candy Catch' game gave participants a practical understanding of Scrum roles and responsibilities.”

Martin Mumbi

Business Analyst

“I am now certified as a Scrum Master in Kenya because of this course. I gained practical skills and knowledge about roles, ceremonies, and artefacts from the trainer, which helped me succeed as a Scrum Master.”

Arogo Ochieng

Agile Coach

“The course was really informative. Engaging exercises such as the "Draw and demonstrate" activity helped me to fully comprehend the Scrum structure and Agile principles.”

Joey Akinyi

Scrum Consultant

Our Graduates


Our graduates are from big companies, small, companies, they are founders, career changers and life long learners. Join us and meet your tribe!

FAQs on Certified Scrum Master Certification in Kenya

Yes, the Certified Scrum Master Certification in Kenya is recognized globally.

There is no official prerequisite for obtaining the Certified Scrum Master Certification in Kenya through training. Nonetheless, a fundamental understanding of Scrum is advised.

At Learners Point Academy, if a participant doesn’t wish to proceed with the training for the  Certified Scrum Master Certification in Kenya after registration for any reason, he or she is eligible for a 100% refund. However, the refund will be issued only if we are notified in writing within 2 days from the registration date. The refund will be processed within 4 weeks from the day of exit.

At Learners Point Academy, the training for Certified Scrum Master Certification in Kenya takes place over 16 hours.

At Learners Point Academy, online classes are available for the training for the Certified Scrum Master Certification in Kenya.

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