logo
Courses
    logo
  • Courses
  • Corporate Training
  • Testimonials

Corona Renderer Intermediate Training in Qatar

Highly interactive 24-hour training sessions

Explore advanced lighting techniques for realistic renders

Gain expertise in 3d rendering with 7 distinct modules

Master detailed material creation and shading methods

Industry experts led live classes and Q&A sessions

Apply knowledge through hands-on projects and case studies

GoogleGoogle4.9/5
4630 EnrolledEnrolled Learners
GoogleGoogle4.9/5
4630 EnrolledEnrolled Learners

Overview

What we plan to teach you

  • Implement Corona's global illumination and light-mixing features
  • Understand post-processing directly within Corona Renderer
  • Create high-quality & photorealistic architectural visualisations
  • Improve workflow with Corona’s interactive rendering tools
  • Gain experience with HDRI lighting and environments
  • Explore Corona’s denoising features for faster results
  • Apply advanced rendering settings for optimised outputs

Upcoming sessions

Curriculum

1

Perspectives & Horizon Line

2

Basic Rules of Architecture Photography

3

Photographic Rules – Direction of the Look

4

Photo Rules – Crop & Framing

5

Photo Rules – Extras

6

Using the Image Comp Helper Script

7

Color Theory

8

Practical Application of Color Theory

9

Emotion of Colors & Storytelling

10

Exposure & White Balance: Part 1

11

Exposure & White Balance: Part 2

12

Motion Blur & Light Streaks

13

Render and Post Production of Panoramic Images 360º

14

Publishing and Creating a 360 ° Panoramic Virtual Tour

15

Creating a 360º Virtual Tour in The Viewer

16

360 Mono & Stereo Renders for GearVr

17

Clipping, fisheye & Ortographic for floor Plans

18

Match Camera – Interiors

19

Match Camera – Exteriors

20

Fisheye (corona 4.0)

1

Unique Lighting Method – Learning to observe references

2

Practice – Observing a Reference & Applying the Technique with Sun & Sky

3

Practice – Observing a Reference & Applying Technique with HDRI

4

Understanding the Variables for Lighting – Corona

5

Rectangular Lights, Lightmix & Portals

6

Practice – Applying the Technique with Late Afternoon Refs

7

Practice – Applying Technique Late Afternoon Purple Sun & Sky x Hdri

8

Practice – Applying technique in indoor 7 different lightings

9

Practice – Brightening a Complex Scene – Filmic Highlights & Additional Corona Lights

10

Practice – Clearing a Complex Scene – Curves & Corona RaySwitchMtl

11

Practice – Applying various techniques in 5 daylight interiors

12

Practice – Applying the technique on Daylight interiors with hdri

13

Practice – Reproducing Cloudy Light with Sun&Sky x HDRI

14

Theory – Cloudy lighting for interiors

15

Practice – Reproducing Cloudy lighting in interiors

16

Practice – Reproducing 5 Night Exterior Lighting moods

17

Practice – Night exteriors with many lights

18

Practice – How to lit a city at night & HDRI x SKY

19

Theory & Practice – Dusk light for interiors

20

Practice – Night Light for interiors

21

Sum Up – Optimizing techniques and light types

1

UVWmap x UnwrapUVW

2

Unwrap & Cylinder

3

Unwrap Torus – Quick Peel, Pelt, Relax, Peelmode

4

Unwrap – Cone, Sphere, SupportLoops & Turbo Smooth

5

Unwrap – S road – Unfold Strip from loop & uvwXform

6

Unwrap – UV x Texture Size

7

Unwrap – Floor Generator, Curtains & Cushions

8

Unwrap in Depth – Storage & Table

9

Unwrap in Depth – Faucet

10

Viewport Canvas

11

Unwrap in Depth – Desk Chair

12

Unwrap in Depth – Sofa – Symmetry

13

Corona UVW Randomizer

14

Intro to Corona TriplanarTex

15

Using Corona TriplanarTex

16

Corona TriplanarTex – Complex objects

17

Creating seamless textures

18

Advanced Seamless Textures- Diffuse x Albedo

19

Creating textures for floor generator

20

Creating Basic Textures – Reflection Glossiness & Displacement

21

Creating advanced textures – House – PART 1 – Theory,Unwrap & Brushes

22

Creating advanced textures – House – PART 2 – Diffuse,Gloss & Bump

23

Creating advanced textures – Crossroads – PART 1

24

Creating advanced textures – Crossroads – PART 2 – Gloss, Bump & Displacement

25

Tile x Real World Scale x TriplanarTex (corona 1.7)

26

Print Size Assistant

27

Bitmaps x Procedurais

1

Mask, Mix & Corona Mix

2

Composite map

3

Corona Layered Material

4

Bitmap & UV Channels

5

Composite & Layered – Practice – part 1

6

Composite & Layered – Practice – part 2

7

Composite & Layered – Practice – part 3

8

Intro to CoronaAO

9

Advanced Materials with CoronaAO

10

Intro to CoronaDistanceTex

11

Corona Distance Tex – Practice – Part 1

12

Corona Distance Tex – Practice – Part 2

13

Intro to CoronaRoundEdges

14

CoronaRoundEdges – Practice

15

Advanced Materials – Aged Bronzes

16

Advanced Materials – Corten Steel

17

Advanced Materials – Silk/Satin

18

Advanced Materials – Stove & Fireplace Flames

19

Advanced Materials – Translucent Marble

20

Advanced Materials – Car Paint – Simple, Pearl & Flakes

21

Advanced Materials – Dirty Wood Floor

22

Advanced Materials – Sand

23

Advanced Materials – Snow -Part 1 – Modeling & Accumulation

24

Advanced Materials – Snow – Part 2 – Modeling: Paint Deform,Object Paint & Blobmesh

25

Advanced Materials – Snow – Part 3 – Blobmesh to vegetations& procedural techniques

26

Advanced Materials – Snow – Part 4 – Modeling: Particles & Plugins

27

Advanced Materials – Snow – Part 5 – Snow Materials

28

Applying Snow Materials on a Complete Scene

29

Advanced Materials – Dirty Metal Chest

30

Advanced Materials – Asphalt

31

Advanced Materials – Asphalt – Water Puddles

32

Complex Materials – Boolean Material with CoronaDistance

1

Corona Bump Converter (corona 1.7)

2

CoronaColor & Corona Improved Picker

3

CoronaColorCorrect (corona 1.7)

4

Corona TonemapControl (corona 1.7)

5

Corona FrontBack

6

CoronaUserProperty

7

CoronaWire

8

CoronaMultiMap – Modes

9

CoronaMultiMap – Randomization Tools

10

CoronaRaySwitchMtl

11

Intro to CoronaShadowCatcher

12

Practice: CoronaShadowCatcher – Part 1

13

Practice: CoronaShadowCatcher – Part 2

14

CoronaBitmap & CoronaShadowCatcher

15

Intro to Corona Select Mtl & Corona Select Map (corona 4.0)

16

Practice: Corona Select Mtl & Corona Select Map – Part 1 (corona 4.0)

17

Practice: Corona Select Mtl & Corona Select Map – Part 2 (corona 4.0)

18

Intro to Caustics (corona 4.0)

19

Practice of Caustics

20

Dispersion (corona 1.7)

21

Intro ao Hair&Fur

22

Hair and Fur – Styling, Recomb & Dinamics

23

Practice: Hair & Fur

24

Hair and Fur – Intro tos Materials without x with textures

25

CoronaHairMtl (corona 1.7)

26

CoronaHairMtl, Textures & Rendering Optimization (corona 1.7)

27

Intro to CoronaSkinMtl (corona 1.7)

28

Realistic Skins with CoronaSkinMtl (corona 1.7)

29

CoronaVolumeMtl – Part 3 – Inside Volume, Distance & Clouds (corona 2.0)

30

CoronaVolumeMtl – Part 4 – Denoise, Render Elements & Post Production (corona 2.0)

31

OpenVDB & CoronaVolumeGrid (corona 2.0)

32

Corona Proxy

33

CoronaFractal

1

Choosing the best vegetation models – Shape x Quality x Render time x Ram

2

Organizing & Optimizing vegetation models

3

Vegetation Materials: Theory & Practice with Colors

4

Vegetation Materials: Theory & Practice with Textures – Diffuse, Bump, Gloss & Opacity

5

Vegetation Materials: Theory & Practice with Textures –

6

Translucency, Front_Back & Render time

7

Practice: Vegetation Materials for Grassfields & Clovers

8

Converting Materials of Premade Vegetation Models

9

Intro to Corona Scatter – Part 1 – Objects, Random & Mapped distribution

10

Intro to Corona Scatter – Part 2 – Regular Distribution (UVmap) & Patterns

11

Intro to Corona Scatter – Part 3 – 1D, 2D & 3D Scattering,

12

Max limit & Temporal Consistency

13

Intro to Corona Scatter – Part 4 – Avoid Collisions, Convert to

14

Max Geometry & Scatter Lister

15

Intro to Corona Scatter – Parte 5 Transformations, stepping,maps & Viewport Display

16

Corona Scatter x Forest Pro – Interface & Functionalities

17

Corona Scatter X Forest Pro – Library

18

Corona Scatter X Forest Pro – Limit to Camera Visibility

19

Corona Scatter x Forest Pro – Edge Mode & Corona Distance

20

Corona Scatter x Forest Pro – Density & Scale

21

Corona Scatter x Forest Pro – Altitude & Slope Range

22

Corona Scatter x Forest Pro – Clusters & Multiple Scatters

23

Corona Scatter x Forest Pro – Brushes Distribution – Part 1

24

Corona Scatter x Forest Pro – Brushes Distribution – Part 2

25

Corona Scatter x Forest Pro – LODs

26

Corona Scatter x Forest Pro – Additional Tips

27

Corona Scatter x Forest Pro – Forest Color

28

Corona Scatter x Forest Pro – Corona Multimap

29

Optimizing Forest Pro Materials

30

Realistic Distributions – Grassfield

31

Realistic Distributions – Cutting Grass on Edges

32

Realistic Distributions – Wild Grass

33

Realistic Distributions – Beech Hedges

34

Realistic Distributions – Trees

35

Realistic Distributions – Ivy & GreenWall

36

Realistic Distributions – Foreground vegetations &

37

Sky post production

38

Optimizing Corona Scatter Distributions

39

Fruit Materials

1

Wall Finishes

2

Flooring

3

Brick Wall

4

Stone Wall

5

Concrete with Grass

6

People Distribution

7

Road with marks and cars

8

Cinema Seats

9

Parking Lot

10

Cities Distribution

Meet your Trainer

Syed Iqrar Ali Shah

Syed Iqrar Ali Shah is a highly experienced CG artist and Graphic Designer with over 27 years in the industry. Proficient in REVIT, AutoCAD, 3Ds Max, V-Ray, and Photoshop, he is renowned for his exceptional communication skills, confidence, and artistic expertise.

Mr. Shah’s problem-solving abilities and meticulous attention to detail enable him to address complex design challenges effectively. He is also skilled in After-Effects, Illustrator, and InDesign and possesses a robust background in 2D and 3D visualization and training.

His experience in both design and instruction makes him an ideal candidate for roles that require advanced technical skills and the ability to mentor others.

Core Competencies:

  • 3D Visualisation and Post Production
  • Entertainment Special Effects
  • Architectural Broadcast Design
  • Product Motion Graphics
  • Editing & Compositing

Professional Qualification:

  • Bachelor in Multimedia Sciences
  • Advanced Diploma in Multimedia Sciences
Syed Iqrar Ali Shah

Learning Outcomes

Upon finishing the course, you will master the following:

  • 1

    Gain in-depth knowledge of rendering techniques with Corona Renderer

  • 2

    Master workflow pros to make 3D renders

  • 3

    Learn advanced material creation and shading using Corona Renderer tools

  • 4

    Enhance scene realism using Corona’s global illumination and light mixing

  • 5

    Apply advanced rendering techniques in architectural and product visualisation

  • 6

    Improve rendering performance and optimise scenes for faster output

  • objective-image

    Ready to get started?

  • KHDA Certificate

    Earn a KHDA attested Course Certificate. The Knowledge and Human Development Authority (KHDA) is the educational quality assurance and regulatory authority of the Government of Dubai, United Arab Emirates.

    Certifcate-Image0

    Learners Point Certificate

    Earn a Course Completion Certificate, an official Learners Point credential that confirms that you have successfully completed a course with us.

    Certifcate-Image1

    Prerequisites

    The following eligibility criteria for enrolling in our Corona Renderer Intermediate Training in Qatar are:

    • A foundational knowledge of 3D Studio Max, including familiarity with its interface and modelling tools, is necessary
    • Previous experience in creating simple 3D scenes and renders
    • Basic understanding of lighting, texturing and rendering principles

    Overall ratings by our students

    Related courses

    Frequently asked questions

    The primary objective of our Corona Renderer Intermediate Training in Qatar is to improve participants' skills in lighting, material creation, scene optimisation, and post-production techniques.

    Through hands-on projects, participants will improve their ability to produce photorealistic renders. These renders will be useful for architectural and product visualisations. The course equips learners with the expertise needed for professional-level projects in Qatar’s growing 3D rendering industry.

    To enrol in the Corona Renderer Intermediate program in Dubai, it’s important to have the following foundational knowledge:

    1. A foundational knowledge of 3D Studio Max, including familiarity with its interface and modelling tools, is necessary
    2. Previous experience in creating simple 3D scenes and renders
    3. Basic understanding of lighting, texturing and rendering principles

    You will be able to apply Corona Scatter to a variety of surfaces, such as walls, floors, and outdoor elements. We teach techniques include distributing textures for brick, stone, concrete, and natural elements like grass and foliage.

    Do you want to learn more about Learners Point Academy?

    • Learn more about courses
    • Understand about our methodology
    • Let’s talk about Corporate trainings
    • Anything else that you want to know, we are here for you!

    Let's chat!

    • Afghanistan+93
    • Albania+355
    • Algeria+213
    • Andorra+376
    • Angola+244
    • Antigua and Barbuda+1268
    • Argentina+54
    • Armenia+374
    • Aruba+297
    • Australia+61
    • Austria+43
    • Azerbaijan+994
    • Bahamas+1242
    • Bahrain+973
    • Bangladesh+880
    • Barbados+1246
    • Belarus+375
    • Belgium+32
    • Belize+501
    • Benin+229
    • Bhutan+975
    • Bolivia+591
    • Bosnia and Herzegovina+387
    • Botswana+267
    • Brazil+55
    • British Indian Ocean Territory+246
    • Brunei+673
    • Bulgaria+359
    • Burkina Faso+226
    • Burundi+257
    • Cambodia+855
    • Cameroon+237
    • Canada+1
    • Cape Verde+238
    • Caribbean Netherlands+599
    • Cayman Islands+1
    • Central African Republic+236
    • Chad+235
    • Chile+56
    • China+86
    • Colombia+57
    • Comoros+269
    • Congo+243
    • Congo+242
    • Costa Rica+506
    • Côte d'Ivoire+225
    • Croatia+385
    • Cuba+53
    • Curaçao+599
    • Cyprus+357
    • Czech Republic+420
    • Denmark+45
    • Djibouti+253
    • Dominica+1767
    • Dominican Republic+1
    • Ecuador+593
    • Egypt+20
    • El Salvador+503
    • Equatorial Guinea+240
    • Eritrea+291
    • Estonia+372
    • Ethiopia+251
    • Fiji+679
    • Finland+358
    • France+33
    • French Guiana+594
    • French Polynesia+689
    • Gabon+241
    • Gambia+220
    • Georgia+995
    • Germany+49
    • Ghana+233
    • Greece+30
    • Greenland+299
    • Grenada+1473
    • Guadeloupe+590
    • Guam+1671
    • Guatemala+502
    • Guinea+224
    • Guinea-Bissau+245
    • Guyana+592
    • Haiti+509
    • Honduras+504
    • Hong Kong+852
    • Hungary+36
    • Iceland+354
    • India+91
    • Indonesia+62
    • Iran+98
    • Iraq+964
    • Ireland+353
    • Israel+972
    • Italy+39
    • Jamaica+1876
    • Japan+81
    • Jordan+962
    • Kazakhstan+7
    • Kenya+254
    • Kiribati+686
    • Kosovo+383
    • Kuwait+965
    • Kyrgyzstan+996
    • Laos+856
    • Latvia+371
    • Lebanon+961
    • Lesotho+266
    • Liberia+231
    • Libya+218
    • Liechtenstein+423
    • Lithuania+370
    • Luxembourg+352
    • Macau+853
    • Macedonia+389
    • Madagascar+261
    • Malawi+265
    • Malaysia+60
    • Maldives+960
    • Mali+223
    • Malta+356
    • Marshall Islands+692
    • Martinique+596
    • Mauritania+222
    • Mauritius+230
    • Mexico+52
    • Micronesia+691
    • Moldova+373
    • Monaco+377
    • Mongolia+976
    • Montenegro+382
    • Morocco+212
    • Mozambique+258
    • Myanmar+95
    • Namibia+264
    • Nauru+674
    • Nepal+977
    • Netherlands+31
    • New Caledonia+687
    • New Zealand+64
    • Nicaragua+505
    • Niger+227
    • Nigeria+234
    • North Korea+850
    • Norway+47
    • Oman+968
    • Pakistan+92
    • Palau+680
    • Palestine+970
    • Panama+507
    • Papua New Guinea+675
    • Paraguay+595
    • Peru+51
    • Philippines+63
    • Poland+48
    • Portugal+351
    • Puerto Rico+1
    • Qatar+974
    • Réunion+262
    • Romania+40
    • Russia+7
    • Rwanda+250
    • Saint Kitts and Nevis+1869
    • Saint Lucia+1758
    • Saint Vincent and the Grenadines+1784
    • Samoa+685
    • San Marino+378
    • São Tomé and Príncipe+239
    • Saudi Arabia+966
    • Senegal+221
    • Serbia+381
    • Seychelles+248
    • Sierra Leone+232
    • Singapore+65
    • Slovakia+421
    • Slovenia+386
    • Solomon Islands+677
    • Somalia+252
    • South Africa+27
    • South Korea+82
    • South Sudan+211
    • Spain+34
    • Sri Lanka+94
    • Sudan+249
    • Suriname+597
    • Swaziland+268
    • Sweden+46
    • Switzerland+41
    • Syria+963
    • Taiwan+886
    • Tajikistan+992
    • Tanzania+255
    • Thailand+66
    • Timor-Leste+670
    • Togo+228
    • Tonga+676
    • Trinidad and Tobago+1868
    • Tunisia+216
    • Turkey+90
    • Turkmenistan+993
    • Tuvalu+688
    • Uganda+256
    • Ukraine+380
    • United Arab Emirates+971
    • United Kingdom+44
    • United States+1
    • Uruguay+598
    • Uzbekistan+998
    • Vanuatu+678
    • Vatican City+39
    • Venezuela+58
    • Vietnam+84
    • Yemen+967
    • Zambia+260
    • Zimbabwe+263

    Learn now, pay later

    Dive into your course now and pay in installments

    Tamara
    ADCB