35 hours of focused training led by experienced industry professionals
24 comprehensive modules taught by expert instructors
Get certified upon successful completion of the course
Work on real-world game projects to apply your learning
Benefit from one-on-one mentorship and constructive feedback throughout the course
What we’re going to teach you
Upcoming sessions
What is Virtual Reality (VR)
What is Augmented reality (AR)
What is Mixed Reality
Modern VR/AR experiences
History
Hardware
Software
Interaction fundamental
C# Programming
Enhanced environment apps
Virtual environment apps
Blended environment apps
Getting to know the Unity Editor
Navigating the Unity Scene View
Dimensions and Coordinate Systems
Game Objects
Transforms
The Basics of Models
Textures, Shaders, and Materials
Terrain Generation
Terrain Textures
Generating Trees and Grass
Environment Effects
Character Controllers
Lights
Cameras
Layers
Design
Creating the Game World
Gamification
Playtesting
Scripts
Creating Scripts
Attaching a Script
Anatomy of a Basic Script
The Using Section
The Class Declaration Section
The Class Contents
Variables
Creating Variables
Variable Scope
Public and Private
Operators
Arithmetic Operators
Assignment Operators
Equality Operators
Logical Operators
Conditionals
The if Statement
The if / else Statement
Iteration
The while Loop
The for Loop
Methods
Anatomy of a Method
Writing Methods
Using Methods
Input
Input Basics
Input Scripting
Specific Key Input
Mouse Input
Accessing Local Components
Using Get Component
The Transform
Accessing Other Objects
Finding Other Objects
Modifying Object Components
Rigid bodies
Collision
Triggers
Raycasting
Prefab Basics
Working with Prefabs
Basic UI Principles
The Canvas
UI Elements
Canvas Render Modes
Particles
Particles System Modules
The Curve Editor
Animation Basics
Animation Types
Animation Tools
Animator Basics
Configuring Your Assets
Creating an Animator
Scripting Animator
Audio Basics
Audio Sources
Audio Scripting
Design
The Arena
Game Entities
The Control of Objects
Improving the Game
Preparing for Mobile
Setting up your Environment
The Unity Remote
Accelerometers
Designing for the Accelerometer
Using the Accelerometer
Multi-touch Input
Managing Scenes
Persisting Data and Objects
Building your Game
Introduction to Microsoft HoloLens with Emulator
Working with Microsoft HoloLens SDK
Understanding Holograms Gaze, Gesture, and voice control
Creating Spatial Mapping using HoloLens
Implement a User Interface in Mixed Reality
Build and Share Projects from Unity 3D
After the course concludes, you will be able to:
1
Establish a solid foundation in game development using Unity 3D
2
Understand Unity’s functionality and its importance in the game development industry
3
Explore key concepts such as object manipulation, scripting, and compiling code
4
Master advanced methods to design captivating and interactive games in Unity 3D
5
Learn to optimize game performance and effectively resolve common development issues
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The Unity 3D course in Qatar offers in-depth training in game development using the powerful Unity engine. It covers key techniques for creating both 2D and 3D games, such as scripting, object manipulation, and implementing game mechanics. Our course empowers learners with the skills needed to design, build, and refine interactive games and simulations with confidence.
Our course dives deeper into Unity's capabilities, including scripting, real-time simulations, and AR/VR development. It’s ideal for professionals looking to expand their technical range and explore advanced game mechanics.
Our curriculum introduces AR and VR capabilities, providing a practical foundation to help experienced developers explore immersive technology and expand into new areas of interactive design.
By the end of the course, you’ll have the knowledge and hands-on experience to design and develop your own basic 2D or 3D game using Unity. You'll also gain confidence in applying key game development principles to bring your creative ideas to life.
No prior programming knowledge is necessary. The course introduces coding in a beginner-friendly way, helping you understand Unity’s scripting language step by step, so you can start building games with ease.